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Crossfire Server, Trunk
1.75.0
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void register_move_on(int ob_type, move_on_func method)
Registers the move_on method for the given type.
#define AP_NULL
Nothing specific.
method_ret common_pre_ob_move_on(object *trap, object *victim, object *originator)
int apply_container(object *op, object *sack, int aflags)
Handle apply on containers.
uint8_t type
PLAYER, BULLET, etc.
char method_ret
Define some standard return values for callbacks which don't need to return any other results.
static method_ret container_type_move_on(object *trap, object *victim, object *originator)
Move on this Container object.
void init_type_container(void)
Initializer for the CONTAINER object type.
void common_post_ob_move_on(object *trap, object *victim, object *originator)