Crossfire Server, Trunk  1.75.0
crossfire-crossfire-server/doc/Developers/plugins.doc/cfanim/animfiles.txt File Reference

Variables

Plugin animator file specs[Config] name
 

Variable Documentation

◆ name

Plugin animator file specs [Config] name
Initial value:
= "anystring"
victimtype= player|object|any|byname
victim= who|activator|who_owner|activator_owner|object's name
unique= yes|no
always_delete= yes|no
delete_event_end= yes to have the event be removed when the animation end

Definition at line 4 of file animfiles.txt.

Referenced by account_add_player_cmd(), account_is_logged_in(), account_login_cmd(), account_new_cmd(), add_author(), add_force(), add_map_to_quest(), add_one_item(), add_required_parameter(), add_shop_item(), ADD_STRINGLINE_ENTRY(), addConstants(), addSimpleConstants(), apply_builder_item(), apply_builder_remove(), apply_by_living(), apply_race_and_class(), artifact_describe(), artifact_get_face(), asset_create(), assets_add_collector_hook(), assets_pack(), attempt_steal(), build_filename(), cast_item_curse_or_bless(), cast_spell(), cf_archetype_get_name(), cf_create_object_by_name(), cf_find_animation(), cf_find_face(), cf_get_maps_directory(), cf_map_get_map(), cf_map_has_been_loaded(), cf_object_check_for_spell(), cf_object_find_by_arch_name(), cf_object_find_by_name(), cf_query_name(), cf_system_register_command(), cf_system_register_command_extra(), cf_system_register_global_event(), cf_system_unregister_global_event(), cfapi_generate_random_map(), cfapi_map_create_path(), cfapi_map_get_map(), cfapi_object_find_archetype_inside(), cfapi_object_find_by_arch_name(), cfapi_object_find_by_name(), cfapi_object_forget_spell(), cfapi_register_command(), cfapi_system_check_path(), cfapi_system_find_animation(), char_in_list(), check_name(), check_path(), check_probe(), check_spell_known(), checkdm(), command_find(), command_lock_item(), command_mark(), command_quest(), command_register(), command_register_extra(), command_remove(), command_rename_item(), compareAnims(), compute_face_name(), content_recipe_value(), converter_type_move_on(), create_archetype(), create_archetype_by_object_name(), create_overlay_pathname(), create_pathname(), create_player_cmd(), create_singularity(), create_template_pathname(), Crossfire_Object_QueryName(), decode_name_password(), AssetsCollection< Animations >::define(), define_quest(), delete_character(), describe_god(), do_goto(), do_module(), do_register(), do_skill(), do_tell(), do_throw(), dragon_ability_gain(), drop_object(), dump(), dump_abilities(), dump_ignore_lists(), dump_monster_treasure(), dump_monster_treasure_rec(), empty_container(), exit_type_apply(), FAST_SAVE_DOUBLE(), FAST_SAVE_LONG(), AssetsCollection< Animations >::find(), find_animation(), find_applied_skill_by_name(), find_archetype(), find_archetype_by_object_name(), find_archetype_by_object_type_name(), find_artifact(), find_by_name(), find_color(), find_face(), find_flag(), find_force(), find_help_file(), find_help_file_in(), find_ignore_list(), find_player_options(), find_quest_info(), find_skill_by_name(), find_throw_ob(), find_treasure_by_name(), find_treasurelist(), find_type_definition(), findAnimation(), Archetypes::findByObjectName(), Archetypes::findByObjectTypeName(), findFace(), finish_races(), fire_misc_object(), fix_tiled_map(), follower_remove_given_items(), AssetsCollection< Animations >::get(), get_attribute(), get_dir_from_name(), get_or_create_state(), get_other_player_from_name(), get_pickup_mode_index(), get_quest_info(), get_race(), get_region_from_string(), get_state(), get_typedata_by_name(), getEventFiles(), getMapHasBeenLoaded(), god_examines_item(), god_gives_present(), has_been_loaded(), hiscore_display(), hiscore_init(), ingred_name(), initapply(), initapplyobject(), initcamera(), initdropobject(), initfire(), initghosted(), initmessage(), initmovement(), initmoveto(), initnotice(), initpickup(), initpickupobject(), initsay(), initstop(), initteleport(), inittrigger(), initturn(), initvisible(), initwizard(), inventory(), is_defined_recipe(), key_change_class(), kill_object(), knowledge_alchemy_attempt(), knowledge_alchemy_can_use_item(), knowledge_alchemy_detail(), knowledge_display(), knowledge_item_can_be_used_alchemy(), knowledge_send_info(), leave(), legal_artifact_combination(), list_modules(), TreasureLoader::load(), load_dir(), load_unique_objects(), lock_item_cmd(), look_at(), magic_wall(), main(), make_formula_book(), mark_item_cmd(), matches_sacrifice(), mimic_type_apply(), monster_can_detect_enemy(), monster_format_say(), move_symptom(), mtar_find(), mtar_write_dir_header(), mtar_write_file_header(), name_to_material(), new_text_name(), object_clear(), object_copy_no_speed(), object_find_by_arch_name(), object_find_by_name(), object_find_by_name_global(), object_find_by_type_and_arch_name(), object_find_by_type_and_name(), Object_GetName(), object_matches_string(), parse_animation_block(), pick_up_object(), play_sound_player_only(), player_attack_door(), polymorph_melt(), potion_type_apply(), power_crystal_type_apply(), process_map_lore(), quest_create(), quest_display(), quest_list(), rangetostring(), read_ignore_list(), ready_map_name(), receive_play_again(), receive_player_name(), recharge(), recipe_find_ingredient_cost(), recursive_roll(), remove_force(), sack_can_hold(), save_life(), save_map(), save_throw_object(), scroll_type_apply(), send_updated_shoottype(), set_disable_module(), set_disable_plugin(), set_dumpmont(), set_enable_module(), singing(), skillscroll_type_apply(), spellbook_type_apply(), start_animation(), transmute_item_to_flower(), treasure_type_apply(), try_find_animation(), try_find_archetype(), try_find_face(), unapply_for_ob(), unapply_special(), use_alchemy(), use_oratory(), use_skill(), verify_player(), while(), ArtifactWriter::write(), write_scroll(), write_type_index(), write_world_map(), writeClass(), writeEnum(), and writeItem().

player
One player.
Definition: player.h:105