Crossfire Server, Trunk  1.75.0
metaserver.cpp File Reference
#include "global.h"
#include <ctype.h>
#include <mutex>
#include <thread>
#include <system_error>
#include <sys/types.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
#include "metaserver2.h"
#include "version.h"
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Go to the source code of this file.

Data Structures

struct  LocalMeta2Info
 LocalMeta2Info basically holds all the non server metaserver2 information that we read from the metaserver2 file. More...
 

Functions

int count_players ()
 
void metaserver2_exit ()
 Stop metaserver updates. More...
 
int metaserver2_init (void)
 This initializes the metaserver2 logic - it reads the metaserver2 file, storing the values away. More...
 
void metaserver_update (void)
 Updates our info in the metaserver Note that this is used for both metaserver1 and metaserver2 - for metaserver2, it just copies dynamic data into private data structure, doing locking in the process. More...
 

Variables

static LocalMeta2Info local_info
 Non volatile information on the server. More...
 
MetaServer2_UpdateInfo metaserver2_updateinfo
 Statistics on players and such sent to the metaserver2. More...
 
static std::thread metaserver_thread
 Metaserver thread, if notifications are enabled. More...
 
static std::vector< std::string > metaservers
 Metaservers to send information to, list of hostnames. More...
 
static std::mutex ms2_info_mutex
 Mutex to protect access to metaserver2_updateinfo. More...
 
static std::timed_mutex ms2_signal
 Mutex to signal the thread should stop. More...
 

Detailed Description

Meta-server related functions.

Date
2003-12-02

Definition in file metaserver.cpp.

Function Documentation

◆ count_players()

int count_players ( )

Definition at line 48 of file metaserver.cpp.

References first_player, FLAG_AFK, FLAG_WIZ, player::next, num_players, QUERY_FLAG, ST_GET_PARTY_PASSWORD, and ST_PLAYING.

Referenced by check_shutdown(), and metaserver_update().

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◆ metaserver2_exit()

void metaserver2_exit ( )

Stop metaserver updates.

Definition at line 494 of file metaserver.cpp.

References metaserver_thread, and ms2_signal.

Referenced by cleanup().

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◆ metaserver2_init()

int metaserver2_init ( void  )

This initializes the metaserver2 logic - it reads the metaserver2 file, storing the values away.

Note that it may be possible/desirable for the server to re-read the values and restart connections (for example, a new metaserver has been added and you want to start updates to it immediately and not restart the server). Because of that, there is some extra logic (has_init) to try to take that into account.

Returns
1 if we will be updating the metaserver, 0 if no metaserver updates

Definition at line 331 of file metaserver.cpp.

References LocalMeta2Info::archbase, buf, LocalMeta2Info::codebase, Settings::confdir, Settings::csport, FALSE, LocalMeta2Info::flags, FREE_AND_CLEAR, LocalMeta2Info::hostname, LocalMeta2Info::html_comment, llevError, local_info, LOG(), LocalMeta2Info::mapbase, MAX_BUF, metaserver2_updateinfo, metaserver_thread, metaservers, ms2_signal, LocalMeta2Info::notification, LocalMeta2Info::portnumber, settings, strcasecmp(), strdup_local, LocalMeta2Info::text_comment, and TRUE.

Referenced by init().

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◆ metaserver_update()

void metaserver_update ( void  )

Updates our info in the metaserver Note that this is used for both metaserver1 and metaserver2 - for metaserver2, it just copies dynamic data into private data structure, doing locking in the process.

Definition at line 80 of file metaserver.cpp.

References count_players(), cst_tot, CS_Stats::ibytes, MetaServer2_UpdateInfo::in_bytes, metaserver2_updateinfo, ms2_info_mutex, MetaServer2_UpdateInfo::num_players, CS_Stats::obytes, MetaServer2_UpdateInfo::out_bytes, time, CS_Stats::time_start, and MetaServer2_UpdateInfo::uptime.

Referenced by do_specials().

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Variable Documentation

◆ local_info

LocalMeta2Info local_info
static

Non volatile information on the server.

Definition at line 132 of file metaserver.cpp.

Referenced by metaserver2_init().

◆ metaserver2_updateinfo

MetaServer2_UpdateInfo metaserver2_updateinfo

Statistics on players and such sent to the metaserver2.

Definition at line 138 of file metaserver.cpp.

Referenced by metaserver2_init(), and metaserver_update().

◆ metaserver_thread

std::thread metaserver_thread
static

Metaserver thread, if notifications are enabled.

Definition at line 135 of file metaserver.cpp.

Referenced by metaserver2_exit(), and metaserver2_init().

◆ metaservers

std::vector<std::string> metaservers
static

Metaservers to send information to, list of hostnames.

Definition at line 109 of file metaserver.cpp.

Referenced by metaserver2_init().

◆ ms2_info_mutex

std::mutex ms2_info_mutex
static

Mutex to protect access to metaserver2_updateinfo.

Definition at line 44 of file metaserver.cpp.

Referenced by metaserver_update().

◆ ms2_signal

std::timed_mutex ms2_signal
static

Mutex to signal the thread should stop.

Definition at line 46 of file metaserver.cpp.

Referenced by metaserver2_exit(), and metaserver2_init().