Crossfire Server, Trunk  1.75.0
blindness.cpp
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1 /*
2  CrossFire, A Multiplayer game for X-windows
3 
4  Copyright (C) 2008 Crossfire Development Team
5  Copyright (C) 1992 Frank Tore Johansen
6 
7  This program is free software; you can redistribute it and/or modify
8  it under the terms of the GNU General Public License as published by
9  the Free Software Foundation; either version 2 of the License, or
10  (at your option) any later version.
11 
12  This program is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  GNU General Public License for more details.
16 
17  You should have received a copy of the GNU General Public License
18  along with this program; if not, write to the Free Software
19  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 
21  The authors can be reached via e-mail at crossfire-devel@real-time.com
22 */
23 
29 #include <global.h>
30 #include <ob_methods.h>
31 #include <ob_types.h>
32 #include <sounds.h>
33 #include <sproto.h>
34 
35 static method_ret blindness_type_process(object *op);
36 
40 void init_type_blindness(void) {
42 }
43 
51 static method_ret blindness_type_process(object *op) {
52  if (--op->stats.food > 0)
53  return METHOD_OK;
55  if (op->env != NULL) {
56  change_abil(op->env, op);
57  fix_object(op->env);
58  }
59  object_remove(op);
61  return METHOD_OK;
62 }
global.h
METHOD_OK
#define METHOD_OK
Definition: ob_methods.h:15
fix_object
void fix_object(object *op)
Updates all abilities given by applied objects in the inventory of the given object.
Definition: living.cpp:1132
register_process
void register_process(int ob_type, process_func method)
Registers the process method for the given type.
Definition: ob_types.cpp:71
FLAG_APPLIED
#define FLAG_APPLIED
Object is ready for use by living.
Definition: define.h:235
object_free_drop_inventory
void object_free_drop_inventory(object *ob)
Frees everything allocated by an object, removes it from the list of used objects,...
Definition: object.cpp:1560
blindness_type_process
static method_ret blindness_type_process(object *op)
Move for BLINDNESS.
Definition: blindness.cpp:51
living::food
int32_t food
How much food in stomach.
Definition: living.h:48
sproto.h
init_type_blindness
void init_type_blindness(void)
Initializer for the blindness object type.
Definition: blindness.cpp:40
BLINDNESS
@ BLINDNESS
Definition: object.h:152
change_abil
int change_abil(object *op, object *tmp)
Permanently alters an object's stats/flags based on another object.
Definition: living.cpp:394
method_ret
char method_ret
Define some standard return values for callbacks which don't need to return any other results.
Definition: ob_methods.h:14
ob_types.h
sounds.h
object::env
object * env
Pointer to the object which is the environment.
Definition: object.h:301
CLEAR_FLAG
#define CLEAR_FLAG(xyz, p)
Definition: define.h:225
object_remove
void object_remove(object *op)
This function removes the object op from the linked list of objects which it is currently tied to.
Definition: object.cpp:1833
ob_methods.h
object::stats
living stats
Str, Con, Dex, etc.
Definition: object.h:378