Crossfire Server, Trunk
1.75.0
|
Functions | |
def | blue_check () |
def | blue_count_kobolds () |
def | challenge_correct_reply (count, msg) |
def | check_arch (map, x, y, arch) |
def | claim_reward () |
def | kaptel_death () |
def | politos () |
def | potion_check () |
def | white_challenge () |
Variables | |
params = Crossfire.ScriptParameters() | |
def manor.blue_check | ( | ) |
Player triggered the lever, check if correct number of kobolds.
Definition at line 29 of file manor.py.
References blue_count_kobolds(), and receive.Message.
def manor.blue_count_kobolds | ( | ) |
Count the number of kobolds on the map for the blue zone.
Definition at line 14 of file manor.py.
Referenced by blue_check().
def manor.challenge_correct_reply | ( | count, | |
msg | |||
) |
Check if the reply to the challenge is correct.
Definition at line 97 of file manor.py.
Referenced by white_challenge().
def manor.check_arch | ( | map, | |
x, | |||
y, | |||
arch | |||
) |
Definition at line 103 of file manor.py.
Referenced by white_challenge().
def manor.claim_reward | ( | ) |
def manor.kaptel_death | ( | ) |
def manor.politos | ( | ) |
def manor.potion_check | ( | ) |
def manor.white_challenge | ( | ) |
Say handler for the final white challenge. Player must know how many jewel piles of a certain kind were on the map, else failure.
Definition at line 112 of file manor.py.
References challenge_correct_reply(), and check_arch().