Crossfire Server, Trunk
1.75.0
|
Variables | |
arch = args[0] | |
DIALOGCHECK MINARGS 1 MAXARGS 1 More... | |
bool | verdict = False |
archininventory.arch = args[0] |
DIALOGCHECK MINARGS 1 MAXARGS 1
Definition at line 16 of file archininventory.py.
Referenced by artifact_describe(), artifact_get_face(), asset_create(), assets_finish_archetypes_for_play(), can_pay(), cast_detection(), cast_raise_dead_spell(), cf_archetype_get_clone(), cf_archetype_get_head(), cf_archetype_get_more(), cf_archetype_get_name(), cf_archetype_get_next(), cfapi_archetype_get_property(), cfapi_system_get_archetype_vector(), check_generators(), check_spells(), check_summoned(), create_player_cmd(), doWrite(), dump_all_archetypes(), find_enclosed_spot(), Archetypes.findByObjectName(), Archetypes.findByObjectTypeName(), Archetypes.findBySkillNameAndType(), Archetypes.findByTypeSubtype(), food_each(), get_archetype_struct(), get_npc(), getArchetypes(), knowledge_alchemy_can_use_item(), knowledge_alchemy_detail(), knowledge_alchemy_summary(), place_exits(), recipe_get_face(), Archetypes.recursive_update(), Archetypes.replace(), save_throw_object(), send_arch_info(), town_portal_destroy_existing(), and ArchetypeWriter.write().
bool archininventory.verdict = False |
Definition at line 18 of file archininventory.py.