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Crossfire Server, Trunk
1.75.0
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objectlink * next
Next item to link to.
oblinkpt * next
Next value in the list.
Used to link together several object links.
Used to link together several objects.
objectlink * link
Items for this value.
void fatal(enum fatal_error err)
fatal() is meant to be called whenever a fatal signal is intercepted.
void free_objectlinkpt(oblinkpt *obp)
Recursively frees all linked list of objectlink pointers.
void free_objectlink(objectlink *ol)
Recursively frees all objectlinks.
objectlink * get_objectlink(void)
Allocates a new objectlink structure, initialises it, and returns a pointer to it.
oblinkpt * get_objectlinkpt(void)
Allocates a new oblinkpt structure, initialises it, and returns a pointer to it.