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Crossfire Server, Trunk
1.75.0
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Go to the source code of this file.
Data Structures | |
struct | cftimer |
One timer. More... | |
Macros | |
#define | MAX_TIMERS 1000 |
Maximum number of timers. More... | |
#define | TIMER_ERR_ID -1 |
Invalid timer id. More... | |
#define | TIMER_ERR_MODE -3 |
Invalid timer mode. More... | |
#define | TIMER_ERR_NONE 0 |
No error. More... | |
#define | TIMER_ERR_OBJ -2 |
NULL object, or no EVENT_TIMER handler. More... | |
#define | TIMER_MODE_CYCLES 2 |
Timer is in server cycles. More... | |
#define | TIMER_MODE_DEAD 0 |
Used to mark a timer as unused in the list. More... | |
#define | TIMER_MODE_SECONDS 1 |
Timer is in seconds. More... | |
Variables | |
cftimer | timers_table [MAX_TIMERS] |
The actual timers. More... | |
Variables for the custom timers. See page_timers.
Definition in file timers.h.
#define TIMER_ERR_OBJ -2 |
NULL object, or no EVENT_TIMER handler.
#define TIMER_MODE_DEAD 0 |
cftimer timers_table[MAX_TIMERS] |
The actual timers.
Definition at line 37 of file timers.cpp.
Referenced by cftimer_create(), cftimer_destroy(), cftimer_find_free_id(), cftimer_init(), and cftimer_process_timers().