Crossfire Server, Trunk
1.75.0
maze_gen.h
Go to the documentation of this file.
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#ifndef _MAZE_GEN_H
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#define _MAZE_GEN_H
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char
**
maze_gen
(
int
xsize,
int
ysize,
int
option,
int
_unused_layers);
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#endif
maze_gen
char ** maze_gen(int xsize, int ysize, int option, int _unused_layers)
This function generates a random blocked maze with the property that there is only one path from one ...
Definition:
maze_gen.cpp:59
crossfire-crossfire-server
include
random_maps
maze_gen.h
Generated on Thu Jun 12 2025 17:03:20 for Crossfire Server, Trunk by
1.8.17