Crossfire Server, Trunk  1.75.0
maze_gen.h
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1 #ifndef _MAZE_GEN_H
2 #define _MAZE_GEN_H
3 
4 char **maze_gen(int xsize, int ysize, int option, int _unused_layers);
5 
6 #endif
maze_gen
char ** maze_gen(int xsize, int ysize, int option, int _unused_layers)
This function generates a random blocked maze with the property that there is only one path from one ...
Definition: maze_gen.cpp:59